#include <modm/ui/animation/key_frame.hpp>
template<typename T = uint8_t, uint8_t N = 1>
class modm::ui::KeyFrameAnimation< T, N >
This class takes an array of keyframes and applies them to an animation.
- Author
- Niklas Hauser
template<typename T = uint8_t, uint8_t N = 1>
modm::ui::KeyFrameAnimation< T, N >::KeyFrameAnimation |
( |
KeyFrame< T, N > * |
frames, |
|
|
uint16_t |
length, |
|
|
Animation< T >... & |
animator |
|
) |
| |
- Parameters
-
frames | pointer to the keyframe array |
length | the number of keyframes in the array The constructor requires references to all N animator objects |
template<typename T = uint8_t, uint8_t N = 1>
uint16_t modm::ui::KeyFrameAnimation< T, N >::getCurrentKeyFrame |
( |
| ) |
const |
- Returns
- get the currently animating key frame index, or 0
template<typename T = uint8_t, uint8_t N = 1>
KeyFrame<T, N>* modm::ui::KeyFrameAnimation< T, N >::getKeyFrames |
( |
| ) |
const |
- Returns
- the pointer to the key frame array
template<typename T = uint8_t, uint8_t N = 1>
bool modm::ui::KeyFrameAnimation< T, N >::isAnimating |
( |
| ) |
const |
- Returns
true
if animation is currently running, false
if otherwise
template<typename T = uint8_t, uint8_t N = 1>
void modm::ui::KeyFrameAnimation< T, N >::setKeyFrames |
( |
KeyFrame< T, N > * |
frames, |
|
|
uint16_t |
length |
|
) |
| |
- Parameters
-
frames | pointer to the keyframe array |
length | the number of keyframes in the array |
template<typename T = uint8_t, uint8_t N = 1>
bool modm::ui::KeyFrameAnimation< T, N >::start |
( |
uint8_t |
repeat = 0 | ) |
|
start the keyframe animation
- Parameters
-
repeat | number of repeats of the entire animation, set to 0 for infinity |
- Returns
true
if keyframes are valid and animation started, false
otherwise
The documentation for this class was generated from the following file: