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| using | TimeType = uint32_t | 
|  | 
|  | 
| virtual void | setValue (T value) = 0 | 
|  | stop any running animation and set a value. 
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| virtual bool | isAnimating () const = 0 | 
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| virtual void | stop () = 0 | 
|  | stops any running animation. 
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| virtual bool | animateTo (T value, uint32_t time) = 0 | 
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| virtual bool | update () | 
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template<typename T > 
  
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          | virtual bool modm::ui::AnimationBase< T >::animateTo | ( | T | value, |  
          |  |  | uint32_t | time |  
          |  | ) |  |  |  | pure virtual | 
 
 
template<typename T > 
  
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          | virtual bool modm::ui::AnimationBase< T >::isAnimating | ( |  | ) | const |  | pure virtual | 
 
 
template<typename T > 
  
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          | virtual bool modm::ui::AnimationBase< T >::update | ( |  | ) |  |  | inlinevirtual | 
 
 
The documentation for this class was generated from the following file: