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using | TimeType = uint32_t |
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virtual void | setValue (T value) = 0 |
| stop any running animation and set a value.
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virtual bool | isAnimating () const = 0 |
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virtual void | stop () = 0 |
| stops any running animation.
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virtual bool | animateTo (T value, uint32_t time) = 0 |
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virtual bool | update () |
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template<typename T >
virtual bool modm::ui::AnimationBase< T >::animateTo |
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T |
value, |
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uint32_t |
time |
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) |
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pure virtual |
template<typename T >
virtual bool modm::ui::AnimationBase< T >::isAnimating |
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const |
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pure virtual |
template<typename T >
virtual bool modm::ui::AnimationBase< T >::update |
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inlinevirtual |
The documentation for this class was generated from the following file: