| modm API documentation
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Represents an absolute angle in a full circle. More...
| Classes | |
| class | modm::Angle | 
| Collection of functions for handling of angles  More... | |
| class | modm::Circle2D< T > | 
| Circle  More... | |
| struct | modm::GeometricTraits< T > | 
| Traits for all geometric classes  More... | |
| class | modm::Line2D< T > | 
| Line  More... | |
| class | modm::LineSegment2D< T > | 
| Line segment  More... | |
| class | modm::Location2D< T > | 
| Location in a 2D coordinate system  More... | |
| class | modm::PointSet2D< T > | 
| Point set  More... | |
| class | modm::Polygon2D< T > | 
| Polygon  More... | |
| class | modm::Quaternion< T > | 
| Quaternion  More... | |
| class | modm::Ray2D< T > | 
| class | modm::Vector< T, N > | 
| Class for handling common point operations  More... | |
| class | modm::Vector< T, 1 > | 
| Class for handling common vector operations (1D)  More... | |
| class | modm::Vector< T, 2 > | 
| Class for handling common vector operations (2D)  More... | |
| class | modm::Vector< T, 3 > | 
| Class for handling common vector operations (3D)  More... | |
| class | modm::Vector< T, 4 > | 
| Class for handling common vector operations (4D)  More... | |
| Functions | |
| template<typename T > | |
| IOStream & | modm::operator<< (IOStream &os, const Location2D< T > &l) | 
| Stream operator to modm::Location<T> | |
| template<typename U > | |
| IOStream & | modm::operator<< (IOStream &os, const Vector< U, 2 > &c) | 
| Stream operator for modm::Vector<U, 2> | |
| template<typename U > | |
| Vector< U, 2 > | modm::operator* (float scale, const Vector< U, 2 > &vector) | 
| Scalar multiplication. | |
| template<typename U > | |
| Vector< U, 2 > | modm::operator/ (float scale, const Vector< U, 2 > &vector) | 
| Scalar division. | |
Represents an absolute angle in a full circle.
lbuild module: modm:math:geometry