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using  | TimeType = uint32_t | 
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virtual void  | setValue (T value) = 0 | 
|   | stop any running animation and set a value. 
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| virtual bool  | isAnimating () const = 0 | 
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virtual void  | stop () = 0 | 
|   | stops any running animation. 
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| virtual bool  | animateTo (T value, uint32_t time) = 0 | 
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| virtual bool  | update () | 
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template<typename T > 
  
  
      
        
          | virtual bool modm::ui::AnimationBase< T >::animateTo  | 
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          T  | 
          value,  | 
         
        
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          uint32_t  | 
          time  | 
         
        
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          ) | 
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pure virtual   | 
  
 
 
template<typename T > 
  
  
      
        
          | virtual bool modm::ui::AnimationBase< T >::isAnimating  | 
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           const | 
         
       
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pure virtual   | 
  
 
 
template<typename T > 
  
  
      
        
          | virtual bool modm::ui::AnimationBase< T >::update  | 
          ( | 
           | ) | 
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inlinevirtual   | 
  
 
 
The documentation for this class was generated from the following file: