modm API documentation
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This is the complete list of members for modm::Ray2D< T >, including all inherited members.
FloatType typedef (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
Ray2D() (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
Ray2D(const Vector< T, 2 > &start, const Vector< T, 2 > &direction) (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
WideType typedef (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
basePoint (defined in modm::Ray2D< T >) | modm::Ray2D< T > | protected |
ccw(const modm::Vector< T, 2 > &point) (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
direction (defined in modm::Ray2D< T >) | modm::Ray2D< T > | protected |
getDirectionVector() const (defined in modm::Ray2D< T >) | modm::Ray2D< T > | inline |
getLength() const | modm::Ray2D< T > | |
getStartPoint() const (defined in modm::Ray2D< T >) | modm::Ray2D< T > | inline |
intersects(const LineSegment2D< T > &line) const | modm::Ray2D< T > | |
operator!=(const Ray2D &other) const (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
operator==(const Ray2D &other) const (defined in modm::Ray2D< T >) | modm::Ray2D< T > | |
setDirectionVector(const Vector< T, 2 > &direction) (defined in modm::Ray2D< T >) | modm::Ray2D< T > | inline |
setStartPoint(const Vector< T, 2 > &point) | modm::Ray2D< T > | inline |
translate(const Vector< T, 2 > &vector) (defined in modm::Ray2D< T >) | modm::Ray2D< T > |